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Trifles
Project Overview
A 3D detective vedio game based on Susan Glaspell's Trifles.
My Contributions
All programs with Unity(C#). Added outdoor and indoor environment effects. Programmed dialogue system, realized animation by IEnumerator coroutines.
Production management, prepared detailed plans with Google Suite, assigned tasks, promoted communications, and supported teammates to ensure development progress.
Gameplay design, using game-related theoretical knowledge to provide a better experience with an academic basis for gameplay and level design.
Learned to design and edit narrative stories into non-linear structures for playability.
Want to work together?
If you like what you see and want to work together, get in touch!
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